![]() On average, those who are 18 years of age or higher cannot hear anything higher-pitched than 17 kilohertz. First, the only way something can be heard by children and not heard by adults is if the pitch of the sound is extremely high. Going off of just this information, I can disprove that binaural beats, or anything that children can hear that adults cannot, affected the children. ![]() Basically, what they are attempting to say is that there were binaural beats encoded into the Lavender Town music and it caused children to act unnaturally. Adults would not be able to hear this special sound wave because they have fully developed ears. When young individuals hear this, they would be driven crazy and start doing things they would normally not do. The main proposal of those claiming Lavender Town Syndrome is real is that the creators of the Lavender Town music encoded a special sound wave in the track that only undeveloped ears can hear. If you want more detailed information about Lavender Town Syndrome, you can Google it and read it from other websites. After some investigation, people started claiming that the cause of these deaths was the music found in Lavender Town. These deaths were generally suicides by young children, and the suicides were preceeded by headaches, migranes, irritability, and violence. Supposedly, shortly afterwards, there was a peak in the number of deaths of children aged 8-12, which is the target audience of Pokémon games. Lavender Town made its first appearance in Japan in the Pokémon Red and Green versions on February 27, 1996. The environment in this town is down and depressing, and the music that plays in the background is haunting and eerie. For those of you who are unfamiliar with Pokémon, Lavender Town is a small town from the original first generation Pokémon game series that contained the Pokémon Tower, which is a tall building that housed the graves of dead Pokémon. Unfortunately, I had not heard of it before today, so I went online and did some research about Lavender Town Syndrome to find out what it was and make a judgment of if it is real or not. For those of you who don’t know, I have a pretty solid knowledge of the fundamentals of Pokémon and psychology, and Benjamin thought I would be a good candidate to ask for more information about this syndrome. It is said that the Beta Version of Pocket Monsters was released to some kids to test the games.Earlier today, my friend Benjamin Chow told me about an interesting disorder he ran into called Lavender Town Syndrome. There is also the said Beta Version of Lavender Town. This raised a controversy, since the Unown didn't appear until the Generation 2 games: Silver, Gold, and Crystal. When played, the software created images of the Unown near the end of the audio. One video appeared in 2010 using ”special software" to analyze the audio of Lavender Town's music. After the Lavender Tone incident, the programmers had fixed Lavender Town's theme music to be at a lower frequency, and since children were no longer affected by it. Those who did not acted irrationally complained of severe headaches after listening to Lavender Town's theme.Īlthough Lavender Town now sounds differently depending on the game, this mass hysteria was caused by the first Pokémon game released. The children who committed suicide usually did so by hanging or jumping from heights. Rumors say that these suicides and illness only occurred after the children playing the game reached Lavender Town, whose theme music had extremely high frequencies, that studies showed that only children and young teens can hear, since their ears are more sensitive.ĭue to the Lavender Tone, at least two-hundred children supposedly committed suicide, and many more developed illnesses and afflictions. The Lavender Town Syndrome (also known as "Lavender Town Tone" or "Lavender Town Suicides") was a peak in suicides and illness of children between the ages of 7-12 shortly after the release of Pokémon Red and Green in Japan, back in February 27th, 1996.
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